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the three most important things when determining the value of an item, these are as follows:
-Skin(Not only what it looks like, but also how rare the skin is)
-Damage mod/inherent mods
-Requirement
A Few Important Rules And Tips To Remember!!
-
MODDING A WEAPON WILL NEVER EVER INCREASE ITS VALUE!!!!
- Caster weapons with only 1 inherent mod should either be salvage or go straight to your nearest merchant
- If a weapon has no damage mod then it should be salvaged/merched(unless it's a very rare skin)
-Non max weapons should just go to the merchant
-Non max caster weapons with nice inherent mods still hold some value
- You can never determine the value of an item by just adding up the costs of its mods(just because a gladius has 20/20 AP doesn't make it worth 50k )
-Golds will always be worth more then greens and it is important to never compare them
Max damage
Sword 15-22
Axe 6-28
Bow 15-28
Wands/Staves 11-22
Hammer 19-35
dagger 7-17
Max Armor Level
Shield 16
Max energy
Focus/Off-hand 12
Most valuable item colors
1) Gold
2) Purple
3) Blue
4) White
Most desired reqs in order(for max damage weapons)
1) Req. 7
2) Req. 8
3) Req. 9
4) Req. 10
5) Req. 11
6) Req. 12
7) Req. 13
Most desired damage mods on swords/axes/bows/hammers
1) 15% or any % unconditional (Very rare and no longer drops)
2) %15 when health is above 50%(15>50)
3) 15% always/-5 energy
4) 15% always/-10 armor
5) 15% in stance
6) 15% enchanted
7) 5 energy
8) 15%/-1 health regen
9) 15%/-1 energy regen
10) 20% damage while hexed
11) 20% when health is below 50%
12) 15% vs hexed foes
Most desired shield mods
1) 30(always)/-2 in stance
2) 30(always)/-5(20%)
3) 30(always)/-2 enchanted
4) 45/-2 (both stance)
5) 45/-2 (both enchanted)
6) -2 in stance/-2 enchanted
7) -2 in stance/-3 hexed
8) 60/-3 (both hexed)
Some other popular shield mods that can be mixed in with the above include:
1) 10 armor vs piercing, slashing, blunt damage, and all elemental attacks.
2) 10 armor vs certain species such as trolls, giants, ogres and so on.
3) Tactics 1 (20%)
4) Strength 1 (20%)
Staffs
1) 20/20 of same attribute
2) 20% recharge/10% casting all
3) 20%casting/10% recharge all
4) 10/10
Wands
1) 5>50/20% recharge attribute
2) 5>50/10% recharge all
3) 15/-1 20% recharge all
4) 15/-1 20% casting
5) 5>50/20% casting attribute
6) 5>50/10% casting all
7) 10%/10% casting/recharge all
Most Desired Skins sorted by Chapter and Weapon Type
Swords
Chapter 1
crystalline
brute sword
fellblade
long sword
shadowblade
flamberge
wingblade
fiery dragon sword
spatha
falcion
gladius
Swords
Chapter 2
zodiac
Pheonix blade
oni blade
sunqua blade
platinum blade
gothic sword
celestial
crenelatted sword
vertebreaker
broadsword
plagueborn sword
dusk blade
jitte
whicked blade
dadao
shinobi blade
katana
Axes
Chapter 1
sickle
tribal axe
dwarven axe
serpent axe
sephis axe
chaos axe
krytan axe
white scythe
summit axe
hand axe
cleaver
war axe
great axe
spiked axe
battlepick
Axes
Chapter 2
gothic dual axe
zodiac axe
gothic axe
celestial axe
runic axe
gemstone axe
dragoncrest axe
mammoth axe
grinning dragon axe
halo axe
archaic axe
jade axe
kaineng axe
morningstar
plagueborn axe
sickle
Hammers
Chapter 1
ascalon skinned hammers
mursaat hammer
dwarven hammer
swamp club
spikey skinned hammers
twin hammer
summite hammer
righteous maul
shining maul
magmas arm
break hammer
runic hammer
giant slayers hammer
Hammer
Chapter 2
tetsubo hammer
clouded maul
zodiac hammer
stone crusher
runic hammer
wolf hammer
spiked club
colossal pick
celestial hammer
melon hammer
supreme bludgeoner
marble hammer
jade hammer
plagueborn maul
Shields
Chapter 1
magmas
eternal
shadow
summit warlord
stone summit shield
tall shield
defender
crude shield
skeleton shield
aegis
reinforced buckler
round shield
ornate buckler
Shields
Chapter 2
zodiac
emblazoned
outcast
ornate
echovald
diamond aegis
iridescent aegis
amber aegis
embossed aegis
gothic defender
kappa shield
plagueborn shield
spiked targe
bladed shield
celestial
bronze
Bows
Chapter 1
dead bow
mursaat skinned horn bow
flesh skinned horn bow
storm bow
eternal bow
dragon skinned horn bow
ivory bow
feathered longbow
half moon
shadow bow
short bow
recurve bow
composite bow
longbow (wooden skin)
Bows
Chapter 2
zodiac
bramble longbow
bramble flatbow
bramble hornbow
bramble recurve
bramble shortbow
iorn wing flatbow
platinum bow
celestial
plagueborn horn bow
jade longbow
amber longbow
naga longbow
naga shortbow
Daggers
zodiac
aureate daggers
dragon scythes
korambits
chromium shards
split chakrams
ceremonial daggers
gilded daggers
oni daggers
hooked daggers
jade daggers
kris daggers
plagueborn daggers
celestial daggers
sai
dirks
The following items are worth keeping if they are purple:
1) Crystalline Swords
2) Dwarven Axes
3) Serpent Axes
The following items are worth keeping if they are white or blue:
1) Near Max Damage Or Close to Max Damage Tribal Axes
2) Near Max Damage Or Close to Max Damage Sickles(tyrian skin only)
The following items are worth keeping if they are gold or purple without an inherent damage mod:
1) Crystalline sword
2) Dwarven axes
3) Serpent axes
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